<h2>Newly introduced :</h2>
<ul>
	<li>[694] :  nkGraphics : Now building against the DirectX Agility SDK, unlocking the capability to use the latest DirectX12 features. By default, nothing changes for client applications as they still use the system's DirectX SDK. Opting-in can be done seamlessly by using the newly introduced macro&nbsp;NK_D3D12_USE_AGILITY_SDK. Please check the macro's documentation for a more thorough description of the process.  </li>
	<li>[763] :  nkGraphics : Updated the Dx12Renderer to use the latest DirectX Compiler (Feb 2026) released, now supporting Shader Model up to the 6.9 profile. Isolated, this changes allows to use all the latest tools to write more optimized shader code. But coupled with the Agility SDK changes, this enables the renderer to use all the latest features offered by the DirectX team, paving the way for more advanced API openings.  </li>
</ul>
