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nkGraphics::EntityRenderLodSlot Member List

This is the complete list of members for nkGraphics::EntityRenderLodSlot, including all inherited members.

EntityRenderLodSlot() noexcept | nkGraphics::EntityRenderLodSlot |
EntityRenderLodSlot(Mesh *mesh, Shader *shader) noexcept | nkGraphics::EntityRenderLodSlot |
Exportable() noexcept | nkExport::Exportable |
exportClassToTree(nkExport::Node *rootNode) override | nkGraphics::EntityRenderLodSlot | virtual
getActiveShader() const | nkGraphics::EntityRenderLodSlot |
getBounds() const | nkGraphics::EntityRenderLodSlot |
getMesh() const | nkGraphics::EntityRenderLodSlot |
getParentEntity() const | nkGraphics::EntityRenderLodSlot |
getParentSlot() const | nkGraphics::EntityRenderLodSlot |
getQualityMetric() const | nkGraphics::EntityRenderLodSlot |
getRaytracingShader() const | nkGraphics::EntityRenderLodSlot |
getShader() const | nkGraphics::EntityRenderLodSlot |
importClassFromTree(nkExport::Node *rootNode) override | nkGraphics::EntityRenderLodSlot | virtual
isCompatibleWith(Shader *shade) const | nkGraphics::EntityRenderLodSlot |
meshBoundsUpdated() | nkGraphics::EntityRenderLodSlot |
meshLayoutUpdated() | nkGraphics::EntityRenderLodSlot |
setDirtyNodeTransform(bool value) | nkGraphics::EntityRenderLodSlot |
setMesh(Mesh *value) | nkGraphics::EntityRenderLodSlot |
setQualityMetric(float value) | nkGraphics::EntityRenderLodSlot |
setRaytracingShader(Shader *value) | nkGraphics::EntityRenderLodSlot |
setShader(Shader *value) | nkGraphics::EntityRenderLodSlot |
updateActiveShader() | nkGraphics::EntityRenderLodSlot |
~EntityRenderLodSlot() | nkGraphics::EntityRenderLodSlot | virtual
~Exportable() | nkExport::Exportable | virtual