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nkGraphics::System Member List

This is the complete list of members for nkGraphics::System, including all inherited members.

frame(RenderContext *context) | nkGraphics::System |
getAsyncWorker() const | nkGraphics::System |
getBlendStateManager() const | nkGraphics::System |
getBufferManager() const | nkGraphics::System |
getCameraManager() const | nkGraphics::System |
getCompositorManager() const | nkGraphics::System |
getConfiguration() const | nkGraphics::System |
getContentLoader() const | nkGraphics::System |
getDepthStencilStateManager() const | nkGraphics::System |
getHasRunToContinue() const | nkGraphics::System |
getIsInitialized() const | nkGraphics::System |
getIsShuttingDown() const | nkGraphics::System |
getLogManager() const | nkGraphics::System |
getMeshDataLinkTracker() const | nkGraphics::System |
getMeshManager() const | nkGraphics::System |
getNodeManager() const | nkGraphics::System |
getProgramManager() const | nkGraphics::System |
getRasterStateManager() const | nkGraphics::System |
getRenderContextManager() const | nkGraphics::System |
getRenderer() const | nkGraphics::System |
getRenderQueueManager() const | nkGraphics::System |
getResourceManager() const | nkGraphics::System |
getSamplerManager() const | nkGraphics::System |
getShaderManager() const | nkGraphics::System |
getTextureManager() const | nkGraphics::System |
getUiSystem() const | nkGraphics::System |
getViewportManager() const | nkGraphics::System |
initialize(const Configuration &config=Configuration()) | nkGraphics::System |
run(RenderContext *context, std::function< void()> loopCallback=[]() {}) | nkGraphics::System |
setHasRunToContinue(bool value) | nkGraphics::System |
shutdown() | nkGraphics::System |
System() noexcept | nkGraphics::System |
tickForNewFrame(RenderContext *context) | nkGraphics::System |
~System() | nkGraphics::System |