//////////////////////////////////////////////
// ProjectionType.h
// 
//////////////////////////////////////////////

/// Defines / Macros -------------------------

#pragma once

/// Class ------------------------------------

namespace nkGraphics
{
	enum class PROJECTION_TYPE
	{
		PERSPECTIVE = 0,
		PERSPECTIVE_REVERSE_Z,
		PERSPECTIVE_REVERSE_INFINITE_Z,
		PERSPECTIVE_OFF_CENTER,
		PERSPECTIVE_OFF_CENTER_REVERSE_Z,
		PERSPECTIVE_OFF_CENTER_REVERSE_INFINITE_Z,
		ORTHOGRAPHIC,
		ORTHOGRAPHIC_REVERSE_Z
	} ;
}