//////////////////////////////////////////////
// RendererConfigurationHelpers.h
//
//////////////////////////////////////////////

/// Defines / Macros -------------------------

#pragma once

/// Utility macros ---------------------------

#define NK_D3D12_USE_AGILITY_SDK(path) \
	extern "C" \
	{ \
		__declspec(dllexport) extern const unsigned int D3D12SDKVersion = 619 ; \
		__declspec(dllexport) extern const char* D3D12SDKPath = path ; \
	}

#define NK_D3D12_USE_AGILITY_SDK_DEFAULT_PATH NK_D3D12_USE_AGILITY_SDK(".\\D3D12\\")